package com.yggdrasil.graphics;

import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;

import com.yggdrasil.world.Player;

public class CharView extends Canvas{

	private static final long serialVersionUID = 1L;
	public static final int WIDTH = 1280, HEIGHT = 200;
	Player p;
	
	public CharView(Player p) {
		setSize(WIDTH, HEIGHT);
		setPreferredSize(new Dimension(1280, 600));
		setBackground(Color.white);
		this.p = p;
	}
	
}
